
Everything from Chao behaviours, to hidden data like dna and appearance is available. This tool is perfect for people who want to see hidden data of Chao, or even test their Chao to maximum capacity. Chao Editor by krzys2 doesn’t serve as replacement, but as alternative for people who use mods. But after many years of not being updated, it started to break such mods as Chao World Extended, this created a problem for modders and mod users and new editor was in huge demand. This tool was heavily inspired by Fusions’s Chao Editor. Here's a good video comparing all the strats.Krzys’s Chao Editor is a tool with which you can fully edit your Chao and some aspects of the Chao gardens. Hidden base demonstration Comparison of Strats Otherwise, you may want to go for GC Skip as a backup. If you did, you should have just enough height to make it over the wall. To know if you had enough height with the second jump, I like to see if I can cross through Knuckles' right nipple in the painting on the wall. If you go for it on the collapsing platform before the pole, it requires a frame-perfect pause and unpause.

It has a 3-frame window for the pause, and requires a frame-perfect unpause. This strat is 2 seconds faster than GC skip, making it 5 seconds faster than a skipless beginning.īy standing on the door, the trick becomes a lot more lenient. If you don't match the platform cycles, you will most likely die. The other part that makes this strat difficult is that you have to match a platform cycle later in the stage. With that position and a good hover jump, you can go over many wall collisions, allowing you to skip the entire corner. To do this, you need to jump on the pole to the left of the door. This is the current fastest strat, but it is also the most difficult strat. Low-level runners playing on GameCube should definitely use this strat, since the skip is *ree for them. While this carries the risk of dying if your angle is incorrect, the skip is about 1 second faster than Axl Jump, saving around 3 seconds over a skipless beginning. On other versions, you need to fly Tails into a corner in order to clip through the wall. This skip received this name because the wall you clip through has no collision on the GameCube version. This is about 2 seconds faster than playing the stage normally.

It requires a good hover, but a pause hover makes this jump much easier. I'll cover the skips in some detail, and you can decide which strat is right for you.Īside from going through stage normally, this is the slowest of the strats, but it is the easiest and safest to do. The beginning of this stage features many different options for strats, ranging from deadbrain simple to extremely tight.
